Interface btCollisionObject
Methods
activate
- activate(forceActivation?: boolean): void
Parameters
Optional forceActivation: boolean
Returns void
forceActivationState
- forceActivationState(newState: number): void
getCollisionFlags
- getCollisionFlags(): number
getRollingFriction
- getRollingFriction(): number
getUserPointer
- getUserPointer(): unknown
isKinematicObject
- isKinematicObject(): boolean
isStaticObject
- isStaticObject(): boolean
isStaticOrKinematicObject
- isStaticOrKinematicObject(): boolean
setActivationState
- setActivationState(newState: number): void
setAnisotropicFriction
- setAnisotropicFriction(anisotropicFriction: btVector3, frictionMode: number): void
Parameters
anisotropicFriction: btVector3
frictionMode: number
Returns void
setCcdMotionThreshold
- setCcdMotionThreshold(ccdMotionThreshold: number): void
Parameters
ccdMotionThreshold: number
Returns void
setCcdSweptSphereRadius
- setCcdSweptSphereRadius(radius: number): void
setCollisionFlags
- setCollisionFlags(flags: number): void
setContactProcessingThreshold
- setContactProcessingThreshold(contactProcessingThreshold: number): void
Parameters
contactProcessingThreshold: number
Returns void
setFriction
- setFriction(frict: number): void
setRestitution
- setRestitution(rest: number): void
setRollingFriction
- setRollingFriction(frict: number): void
setUserIndex
- setUserIndex(index: number): void
setUserPointer
- setUserPointer(userPointer: unknown): void
Bt collision object