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Interface btPairCachingGhostObject

Bt pair caching ghost object

Hierarchy

Index

Constructors

constructor

Methods

activate

  • activate(forceActivation?: boolean): void

forceActivationState

  • forceActivationState(newState: number): void

getBroadphaseHandle

getCollisionFlags

  • getCollisionFlags(): number

getCollisionShape

getFriction

  • getFriction(): number

getNumOverlappingObjects

  • getNumOverlappingObjects(): number

getOverlappingObject

getRestitution

  • getRestitution(): number

getRollingFriction

  • getRollingFriction(): number

getUserIndex

  • getUserIndex(): number

getUserPointer

  • getUserPointer(): unknown

getWorldTransform

isActive

  • isActive(): boolean

isKinematicObject

  • isKinematicObject(): boolean

isStaticObject

  • isStaticObject(): boolean

isStaticOrKinematicObject

  • isStaticOrKinematicObject(): boolean

setActivationState

  • setActivationState(newState: number): void

setAnisotropicFriction

  • setAnisotropicFriction(anisotropicFriction: btVector3, frictionMode: number): void

setCcdMotionThreshold

  • setCcdMotionThreshold(ccdMotionThreshold: number): void

setCcdSweptSphereRadius

  • setCcdSweptSphereRadius(radius: number): void

setCollisionFlags

  • setCollisionFlags(flags: number): void

setCollisionShape

setContactProcessingThreshold

  • setContactProcessingThreshold(contactProcessingThreshold: number): void

setFriction

  • setFriction(frict: number): void

setRestitution

  • setRestitution(rest: number): void

setRollingFriction

  • setRollingFriction(frict: number): void

setUserIndex

  • setUserIndex(index: number): void

setUserPointer

  • setUserPointer(userPointer: unknown): void

setWorldTransform

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