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Interface btKinematicCharacterController

Bt kinematic character controller

Hierarchy

Index

Constructors

constructor

Methods

canJump

  • canJump(): boolean

getGhostObject

getGravity

  • getGravity(): number

getMaxSlope

  • getMaxSlope(): number

jump

  • jump(): void

onGround

  • onGround(): boolean

playerStep

preStep

setFallSpeed

  • setFallSpeed(fallSpeed: number): void

setGravity

  • setGravity(gravity: number): void

setJumpSpeed

  • setJumpSpeed(jumpSpeed: number): void

setMaxJumpHeight

  • setMaxJumpHeight(maxJumpHeight: number): void

setMaxSlope

  • setMaxSlope(slopeRadians: number): void

setUpAxis

  • setUpAxis(axis: number): void

setUpInterpolate

  • setUpInterpolate(value: boolean): void

setUseGhostSweepTest

  • setUseGhostSweepTest(useGhostObjectSweepTest: boolean): void

setVelocityForTimeInterval

  • setVelocityForTimeInterval(velocity: btVector3, timeInterval: number): void

setWalkDirection

  • setWalkDirection(walkDirection: btVector3): void

updateAction

warp

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