Creates an instance of mesh component.
Object3 d attr of abstract object3d component
Object attr of abstract subscribe component
Change list of abstract subscribe component
Need update of abstract subscribe component
The alpha of water
The axis of mesh component
The blobInfos of mesh component
Whether the object gets rendered into shadow map. Default is false.
The centerX of mesh component
The centerY of mesh component
The clip bias of Reflector
The color of sun etc
The colors of mesh component
Content children of abstract object3d component
The count of mesh component
The css style of CSS2DObject, CSS3DObject
The css tag of CSS2DObject, CSS3DObject
| HTMLDivElement | div | | HTMLSpanElement | span |
The curve
Debug this Object
The distance of sun
The distortion scale of Water
The divisions of mesh component
The domElement of CSS2DObject, CSS3DObject, HtmlMesh
The enableColors of mesh component
The enableUvs of mesh component
Enabled or Not
THREE.LinearEncoding is the default. See the texture constants page for details of other formats. Note that if this value is changed on a texture after the material has been used, it is necessary to trigger a Material.needsUpdate for this value to be realized in the shader.
Three Type | Value String(case insensitive) |
---|---|
THREE.LinearEncoding | LinearEncoding , |
THREE.sRGBEncoding | sRGBEncoding , |
THREE.GammaEncoding | GammaEncoding , |
THREE.RGBEEncoding | RGBEEncoding , |
THREE.LogLuvEncoding | LogLuvEncoding , |
THREE.RGBM7Encoding | RGBM7Encoding , |
THREE.RGBM16Encoding | RGBM16Encoding , |
THREE.RGBDEncoding | RGBDEncoding , |
The flowDirectionX of mesh component
The flowDirectionY of mesh component
The flowMap of mesh component
The flowSpeed of mesh component
When this is set, it checks every frame if the object is in the frustum of the camera before rendering the object. If set to false
the object gets rendered every frame even if it is not in the frustum of the camera. Default is true
.
The geometry of mesh
Content children of mesh component
Helper component of mesh component
The options of helper
The type of helper
The Id of abstract subscribe component
The index of mesh component
The isolation of mesh component
The options of light
The material of mesh
The material of mesh is array
Content children of abstract object3d component
Input of mesh component
When this is set, it calculates the matrix of position, (rotation or quaternion) and scale every frame and also recalculates the matrixWorld property. Default is Object3D.DefaultMatrixAutoUpdate (true).
How much the material is like a metal. Non-metallic materials such as wood or stone use 0.0, metallic use 1.0, with nothing (usually) in between. Default is 0.0. A value between 0.0 and 1.0 could be used for a rusty metal look. If metalnessMap is also provided, both values are multiplied.
Define whether the material uses morphTargets. Default is false.
The moveAlongCurve of mesh component
The moveIndividualAlongCurve of mesh component
The name of the object (doesn't need to be unique). Default is an empty string.
The normalMap0 of mesh component
The normalMap1 of mesh component
The Object3d of abstract object3d component
Content children of abstract object3d component
Will be called when before destory. The argument will be the loaded self
Will be called when load completes. The argument will be the loaded self
The override params
The Parent of abstract subscribe component
Parent object3d of abstract object3d component
The planeInfos of mesh component
The rayParams of geometry component
Whether the material receives shadows. Default is false.
The reflectivity of mesh component
The resolution of mesh component
How rough the material appears. 0.0 means a smooth mirror reflection, 1.0 means fully diffuse. Default is 1.0. If roughnessMap is also provided, both values are multiplied.
The scale step of MultiMaterialObject
The shader of mesh component
The shareParts of mesh component
The sharedCamera of mesh component
The sharedMesh of mesh component
The size of mesh component
The color of sky
The cube image of skybox
The image of skybox
The rate of Skybox from distance
The sun image of skybox
The sun X direction in degree.
The sun Y direction in degree.
The sun Z direction in degree.
The type of skybox
Three Type | Value String(case insensitive) |
---|---|
Lensflare | sun |
THREE.BoxGeometry | box |
THREE.SphereGeometry | sphere |
The storage Name
The storage Option
Storage source of mesh component
The stormParams of mesh component
Subscribe type of abstract subscribe component
The color of sun
The direction of sun
The position of sun
The text of mesh component
The refer texture
The texture Height
The texture size
The texture Width
Tween animation params
The type of mesh
Three Type | Value String(case insensitive) |
---|---|
Lensflare | type : skybox, skyboxType : sun |
SVGObject | SVGObject, SVG |
CSS2DObject | CSS2DObject, CSS2D |
CSS3DSprite | CSS3DSprite |
CSS3DObject | CSS3DObject, CSS3D, CSS |
Reflector | Reflector |
ReflectorRTT | ReflectorRTT |
Refractor | Refractor |
ReflectorForSSRPass | RefractorForSSRPass |
Water | Water |
Water2 | Water2 |
Sky | Sky |
Flow | Flow |
InstancedFlow | InstancedFlow |
THREE.Light | light |
THREE.LineLoop | LineLoop |
Lensflare | Lensflare, lensflareelement |
THREE.InstancedMesh | InstancedMesh, Instanced |
BufferGeometryUtils.mergeBufferGeometries | merged |
SceneUtils.createMultiMaterialObject | multimaterial, multi |
THREE.Sprite | Sprite |
Wireframe | wireframe |
THREE.LOD | lod |
MarchingCubes | marchingcubes |
THREE.Points | points |
THREE.Line | Line |
Line2 | line2 |
THREE.LineSegments | linesegments |
MD2CharacterComplex | md2charactercomplex |
THREE.Group | group |
THREE.Mesh | mesh |
The uniform of sun, sky water etc
The usage of InstancedMesh
Three Type | Value String(case insensitive) |
---|---|
THREE.StaticDrawUsage | StaticDrawUsage, StaticDraw |
THREE.DynamicDrawUsage | DynamicDrawUsage, DynamicDraw |
THREE.StreamDrawUsage | StreamDrawUsage, StreamDraw |
THREE.StaticReadUsage | StaticReadUsage, StaticRead |
THREE.DynamicReadUsage | DynamicReadUsage, DynamicRead |
THREE.StreamReadUsage | StreamReadUsage, StreamRead |
THREE.StaticCopyUsage | StaticCopyUsage, StaticCopy |
THREE.DynamicCopyUsage | DynamicCopyUsage, DynamicCopy |
THREE.StreamCopyUsage | StreamCopyUsage, StreamCopy |
The clip bias of Reflector
use Plane Stencil
An object that can be used to store custom data about the Object3D. It should not hold references to functions as these will not be cloned.
Object gets rendered if true. Default is true.
The volume Option
The color water
The waterScale of mesh component
Export this Object to window global variables
Sets need update
Adds changes
Adds position
position
Adds rotation
rotation
Applys changes
Applys changes3d
Calls on load
Checks changes
changes
Clears changes
Consoles log
Consoles log time
Destroys local component
Disposes abstract subscribe component
Gets changes
changes
Gets clips
clips
Gets geometry
geometry
Gets id
id
Gets json
json
Gets material one
material one
Gets materials
materials
Gets materials multi
materials multi
Gets name
name
Gets object
object
Gets real mesh
real mesh
Gets storage source
storage source
Gets subscribe
subscribe
Gets tag attribute object3d
Gets timeout 특정 시간후에 이벤트 발생시키기
timeout
Gets uniforms
uniforms
Gets user data
Gets visible
true if visible
Inits local component
local component
Determines whether id euals is
true if id euals
A callback method that is invoked immediately after Angular has completed initialization of all of the directive's content. It is invoked only once when the directive is instantiated.
A callback method that is invoked immediately after the default change detector has checked the directive's data-bound properties for the first time, and before any of the view or content children have been checked. It is invoked only once when the directive is instantiated. default change detector has checked data-bound properties if at least one has changed, and before the view and content children are checked.
The changed properties.
A callback method that performs custom clean-up, invoked immediately before a directive, pipe, or service instance is destroyed.
A callback method that is invoked immediately after the default change detector has checked the directive's data-bound properties for the first time, and before any of the view or content children have been checked. It is invoked only once when the directive is instantiated.
Resets helper
Resets tween
Runs subscribe next
Sets lookat
lookat
Sets object
Sets position
position
Sets rotation
rotation
Sets savelocal storage
Sets scale
scale
Sets scale scalar
scale scalar
Sets subscribe next
Sets subscribe type
Sets tween
Sets tween target
Sets user data
Sets visible
Subscribes list query
Subscribes list query change
Subscribes refer
Subscribes refer list
subscribe refer
subscribe refer list
subscription
subscription
Updates input params
Generated using TypeDoc
The Mesh component.
See the ngx3js docs page for details. See the ngx mesh page for a live demo.
THREE.Mesh
THREE.Group