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Interface ShaderPass

Hierarchy

Index

Constructors

constructor

Properties

clear

clear: boolean

enabled

enabled: boolean

fsQuad

fsQuad: object

material

needsSwap

needsSwap: boolean

renderToScreen

renderToScreen: boolean

textureID

textureID: string

uniforms

uniforms: {}

Type declaration

  • [name: string]: { value: any }
    • value: any

Methods

render

setSize

  • setSize(width: number, height: number): void

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