Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface NodePass

Node pass

Hierarchy

Index

Constructors

constructor

Properties

clear

clear: boolean

enabled

enabled: boolean

fsQuad

fsQuad: object

input

input: any

material

name

name: string

needsSwap

needsSwap: boolean

needsUpdate

needsUpdate: boolean

renderToScreen

renderToScreen: boolean

textureID

textureID: string

uniforms

uniforms: {}

Type declaration

  • [name: string]: { value: any }
    • value: any

userData

userData: object

uuid

uuid: string

Methods

copy

render

setSize

  • setSize(width: number, height: number): void

toJSON

  • toJSON(meta?: string | object): object

Generated using TypeDoc