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Interface WebGLRenderTargetOptions

Web glrender target options

Hierarchy

Index

Properties

Optional anisotropy

anisotropy?: number

default is 1. See Texture.anistropy

Optional depthBuffer

depthBuffer?: boolean

default is true.

Optional depthTexture

depthTexture?: I3JS.DepthTexture

Optional encoding

encoding?: TextureEncoding

default is LinearEncoding.

Optional format

format?: number

default is RGBAFormat.

Optional generateMipmaps

generateMipmaps?: boolean

default is false.

Optional magFilter

magFilter?: TextureFilter

default is .LinearFilter.

Optional minFilter

minFilter?: TextureFilter

default is LinearFilter.

Optional stencilBuffer

stencilBuffer?: boolean

default is false.

Optional type

default is UnsignedByteType.

Optional wrapS

wrapS?: Wrapping

default is ClampToEdgeWrapping.

Optional wrapT

wrapT?: Wrapping

default is ClampToEdgeWrapping.

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