Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface WebGLDepthBuffer

Hierarchy

  • WebGLDepthBuffer

Index

Constructors

constructor

Methods

reset

  • reset(): void

setClear

  • setClear(depth: number): void

setFunc

setLocked

  • setLocked(lock: boolean): void

setMask

  • setMask(depthMask: boolean): void

setTest

  • setTest(depthTest: boolean): void

Generated using TypeDoc