Methods
dot
- dot(g: number[], x: number, y: number): number
Parameters
g: number[]
x: number
y: number
Returns number
dot3
- dot3(g: number[], x: number, y: number, z: number): number
Parameters
g: number[]
x: number
y: number
z: number
Returns number
dot4
- dot4(g: number[], x: number, y: number, z: number, w: number): number
Parameters
g: number[]
x: number
y: number
z: number
w: number
Returns number
noise
- noise(xin: number, yin: number): number
noise3d
- noise3d(xin: number, yin: number, zin: number): number
Parameters
xin: number
yin: number
zin: number
Returns number
noise4d
- noise4d(x: number, y: number, z: number, w: number): number
Parameters
x: number
y: number
z: number
w: number
Returns number
Simplex noise See the ngx3js docs page for details.
Examples
webgl / gpgpu / water