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ngx3js
I3JS
SMAAPass
Interface SMAAPass
Smaapass See the
ngx3js docs
page for details.
Examples
webgl / postprocessing / smaa
Hierarchy
I3JS
.
Pass
SMAAPass
Index
Constructors
constructor
Properties
area
Texture
clear
edgesRT
enabled
fs
Quad
material
Blend
material
Edges
material
Weights
needs
Swap
render
To
Screen
search
Texture
uniforms
Blend
uniforms
Edges
uniforms
Weights
weightsRT
Methods
get
Area
Texture
get
Search
Texture
render
set
Size
Constructors
constructor
new SMAAPass
(
width
:
number
, height
:
number
)
:
I3JS
.
SMAAPass
new SMAAPass
(
)
:
I3JS
.
SMAAPass
Parameters
width:
number
height:
number
Returns
I3JS
.
SMAAPass
Returns
I3JS
.
SMAAPass
Properties
area
Texture
area
Texture
:
I3JS
.
Texture
clear
clear
:
boolean
edgesRT
edgesRT
:
I3JS
.
WebGLRenderTarget
enabled
enabled
:
boolean
fs
Quad
fs
Quad
:
object
material
Blend
material
Blend
:
I3JS
.
ShaderMaterial
material
Edges
material
Edges
:
I3JS
.
ShaderMaterial
material
Weights
material
Weights
:
I3JS
.
ShaderMaterial
needs
Swap
needs
Swap
:
boolean
render
To
Screen
render
To
Screen
:
boolean
search
Texture
search
Texture
:
I3JS
.
Texture
uniforms
Blend
uniforms
Blend
:
object
uniforms
Edges
uniforms
Edges
:
object
uniforms
Weights
uniforms
Weights
:
object
weightsRT
weightsRT
:
I3JS
.
WebGLRenderTarget
Methods
get
Area
Texture
get
Area
Texture
(
)
:
string
Returns
string
get
Search
Texture
get
Search
Texture
(
)
:
string
Returns
string
render
render
(
renderer
:
I3JS
.
WebGLRenderer
, writeBuffer
:
I3JS
.
WebGLRenderTarget
, readBuffer
:
I3JS
.
WebGLRenderTarget
, deltaTime
:
number
, maskActive
:
boolean
)
:
void
Parameters
renderer:
I3JS
.
WebGLRenderer
writeBuffer:
I3JS
.
WebGLRenderTarget
readBuffer:
I3JS
.
WebGLRenderTarget
deltaTime:
number
maskActive:
boolean
Returns
void
set
Size
set
Size
(
width
:
number
, height
:
number
)
:
void
Parameters
width:
number
height:
number
Returns
void
Exports
AMMO
CHARTJS
ECHARTS
I3JS
NODES
THREE
SMAAPass
constructor
area
Texture
clear
edgesRT
enabled
fs
Quad
material
Blend
material
Edges
material
Weights
needs
Swap
render
To
Screen
search
Texture
uniforms
Blend
uniforms
Edges
uniforms
Weights
weightsRT
get
Area
Texture
get
Search
Texture
render
set
Size
Generated using
TypeDoc
Smaapass See the ngx3js docs page for details.
Examples
webgl / postprocessing / smaa