Interface ProgressiveLightMap
Properties
buffer1Active
buffer1Active: boolean
compiled
compiled: boolean
firstUpdate
firstUpdate: boolean
Methods
_initializeBlurPlane
- _initializeBlurPlane(res: number, lightMap?: I3JS.Texture): void
showDebugLightmap
- showDebugLightmap(visible: boolean, position?: I3JS.Vector3): void
update
- update(camera: I3JS.Camera, blendWindow?: number, blurEdges?: boolean): void
Parameters
Optional blendWindow: number
Optional blurEdges: boolean
Returns void
Progressive light map