Properties
activeAnimation
activeAnimation: string
animationFPS
animationFPS: number
loadCounter
loadCounter: number
Methods
setAnimation
- setAnimation(clipName: string): void
setPlaybackRate
- setPlaybackRate(rate: number): void
setSkin
- setSkin(index: number): void
setWeapon
- setWeapon(index: number): void
setWireframe
- setWireframe(wireframeEnabled: boolean): void
Parameters
wireframeEnabled: boolean
Returns void
syncWeaponAnimation
- syncWeaponAnimation(): void
update
- update(delta: number): void
Md2 character