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Interface CubeTexturePass

Cube texture pass See the ngx3js docs page for details.

Hierarchy

Index

Constructors

constructor

Properties

camera

clear

clear: boolean

cubeCamera

cubeMesh

cubeScene

cubeScene: I3JS.Scene

cubeShader

cubeShader: object

enabled

enabled: boolean

envMap

needsSwap

needsSwap: boolean

opacity

opacity: number

renderToScreen

renderToScreen: boolean

Methods

render

setSize

  • setSize(width: number, height: number): void

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