Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface BokehPass

Bokeh pass See the ngx3js docs page for details.

Hierarchy

Index

Constructors

constructor

Properties

camera

camera: I3JS.Camera

clear

clear: boolean

enabled

enabled: boolean

fsQuad

fsQuad: object

materialBokeh

materialBokeh: I3JS.ShaderMaterial

materialDepth

materialDepth: I3JS.MeshDepthMaterial

needsSwap

needsSwap: boolean

oldClearColor

oldClearColor: I3JS.Color

renderTargetColor

renderTargetColor: I3JS.WebGLRenderTarget

renderTargetDepth

renderTargetDepth: I3JS.WebGLRenderTarget

renderToScreen

renderToScreen: boolean

scene

scene: I3JS.Scene

uniforms

uniforms: object

Methods

render

setSize

  • setSize(width: number, height: number): void

Generated using TypeDoc